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Champions of anteria reviews
Champions of anteria reviews




champions of anteria reviews
  1. Champions of anteria reviews upgrade#
  2. Champions of anteria reviews free#

It’s this strategic aspect that elevates Champions of Anteria’s action side to better heights. Anslem is based around Lightning so he gets bonus attack power against Water enemies, but is helpless against Nature enemies. You can pause the game at any time to issue orders but otherwise things don’t feel very strategic… except that each Champion and enemy is affiliated with a specific Element. On the surface Champions of Anteria looks like a typical action RPG, with three characters you can switch between and a few special powers to use. Of course the Elements also affect the Action RPG side too. This here's a River area so gives bonuses to Water and Lightning producers. The village building seems simple at first but once these elements get brought into play it actually gets quite strategic. Logical, but a Fire gatherer will be negatively affected if built next door. With building it’s used particularly well, with areas that work better for certain elements – like a Water gathering building getting a production boost for being next to a river. This idea may have been blatantly ripped off from Divinity: Original Sin but it’s such a good idea I’ll let it slide. Each interacts in a Rock Paper Scissors way, being strong against one element and weak against another, for example Fire is excellent against Metal but useless against Water. It all ties together rather well and is pretty neat, and this is especially because of the aforementioned Elements system Blue Byte have implemented.īasically every action you take in Champions of Anteria is governed by five main elements: Fire, Metal, Water, Electricity, and Nature. As your settlement gains levels you can place Watchtowers to expand your domain and your Champions get more powerful. You can buy access to new buildings, new items, new abilities, and when you do this an XP bar for your settlement fills up.

Champions of anteria reviews upgrade#

Rather neatly when you upgrade your village you also upgrade your Champions too. Renown and Gold received on adventures can be spent on items, making new buildings, or upgrading. Resource gathering is based on mining the Elements which I’ll get to shortly. Stores are places where you can buy items for your Champions, like an Apothecary for potions and a Blacksmith for armour and weapons. Housing is fairly standard and you need people to have any buildings. Buildings fall into three categories: housing, resources, and stores.

champions of anteria reviews

The village building side is probably my favourite of the two and in all honesty I wish there was a little bit more to do there before you have to tap out into a mission.

Champions of anteria reviews free#

Nothing bad can really happen on the strategic map side so you’re free to play around until you fancy taking on a mission, which has to happen as there’s only a certain amount of things you can do per game day. A base building/upgrading/resource gathering part set on both a map of Anteria and an overhead view of your village, and missions that play like an action RPG. Well, the first three GameplayĪs mentioned the gameplay in Champions of Anteria is rather unique.






Champions of anteria reviews